Further Next-Gen Xbox Details Leaked!

A source in contact with Kotaku has revealed even more information regarding the specs and features of the Durango (next-gen Xbox) project from Microsoft.  This source is the same individual that leaked over 90 pages of PlayStation 4 development kit documentation.  It was also noted by Kotaku that the specs they were given weren’t just for the dev kits, they were also for the retail consoles.

According to their source and a previous report they made, the new console will come with a mandatory and upgraded Kinect sensor.  It must be plugged in and calibrated for the console to work.  This will allow developers to include the feature in all game development since it will be included with every console sold.  Another thing of note though is the fact that it will also have the ability to constantly “watch you”.  The new mandatory Kinect will have the ability to track six people in the room at all times.

The idea that the new Durango Kinect can track you at all times is a quite frightening one.  They could in theory charge customers for content based on a “how-many-people-are-watching” basis.

Kinect specs via Kotaku:

durango kinectkinect-specs

This time around, as opposed to the Xbox 360, all Durango consoles will ship with a hard drive and the base size will be 500GB; don’t get too excited though, that storage will mostly be used for the required install of games upon the first disc insertion.  Good news, though?  That installation can occur while you’re playing the game; you won’t have to wait for it to first install.  Sadly, these installs are mandatory as the Durango games can’t access data directly from the disc.

Another nifty feature will be the consoles ability to multitask and run more than one game or app at a time.  The 360 can’t even do anything remotely close; if you want to use Twitter or Facebook on the console, you have to close everything and open it separately.  (It’s about time we’ll have that functionality with a console!.)

The Xbox 360 will not work with the Durango unit according to Kotaku’s source, citing the reason that Microsoft is using a “new wireless technology” in the Durango controllers.

There’s also talk of Microsoft trying to increase support for its Xbox Companion App by possibly using it in tangent with a phone or tablet; they would then possibly give it functionality akin to how the Wii U controller has both motion and touch capability.

Finally, according to the Kotaku’s source, the following are the final retail console specs and not the dev kit specs that have been reported in the past.  Enjoy!

durango specs

All of the information and picture content in this post was respectfully borrowed from the wonderful folks over at Kotaku.

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Playstation 4 Details Have Emerged

Information has supposedly now been leaked from official Orbis PDF documentation, according to Kotaku.  The only specs available so far are from a PS4 developer kit;  the console is for development purposes and not the general public.  The final specs may differ, but the dev kit specs are:

  • System Memory: 8GB
  • Video Memory: 2.2 GB
  • CPU: 4x Dual-Core AMD64 “Bulldozer” (so, 8x cores)
  • GPU: AMD R10xx
  • Ports: 4x USB 3.0, 2x Ethernet
  • Drive: Blu-Ray
  • HDD: 160GB
  • Audio Output: HDMI & Optical, 2.0, 5.1 & 7.1 channels

It was noted by Kotaku that the reason the console has two ethernet ports is, once again, because it’s the developer version and not the retail release; same reason the HDD is so small.  As you can see, the specs are not that far off from what Microsoft is offering with it’s Durango project.

Another thing of note is the fact that Sony is finally making bigger additions to the classic Playstation controller.  The controller has stayed roughly the same since the original Playstation console, but there are some additional goodies this time around.  According to Kotaku, Sony is adding a capacitive touch pad to the (presumed) back of the controller that can be clicked as an extra button; it will also feature “two-point multi-touch” input.  There’s also a ‘Share’ button on the controller, but it’s unclear as to what it actually does at the moment.  Perhaps the button will allow you to share certain aspects of your gaming experience with your social networks?

One major addition to the controller is the fact that Sony plans to tie user accounts to the controllers which will allow multiple accounts to be logged in at once.  This means that you will be able to log in to multiple PSN accounts on the same console via additional controllers.  “Accounts won’t be ‘locked’ to a controller; you’ll simply be prompted to sign in to an account every time an extra pad is connected to the console,” says Kotaku.  If all of that is true, this could be great news for people who like to game at a friend’s house and fret about not getting credit on their personal accounts.

Of course, as with any information leak, none of this information has been confirmed or denied by Sony so things could possibly change between now and the console’s release.

 

Possible Leaked Specs for the Next-Gen Xbox

The website VGleaks.com is claiming that they have the full specs of the next-gen Xbox, codenamed Durango.  If these specs are correct (and they seem very plausible), the Durango machine is going to be like nothing the gaming world has seen before.

The full specs released by VGleaks below:

CPU:

– x64 Architecture

– 8 CPU cores running at 1.6 gigahertz (GHz)

– each CPU thread has its own 32 KB L1 instruction cache and 32 KB L1 data cache

– each module of four CPU cores has a 2 MB L2 cache resulting in a total of 4 MB of L2 cache

– each core has one fully independent hardware thread with no shared execution resources

– each hardware thread can issue two instructions per clock

GPU:

– custom D3D11.1 class 800-MHz graphics processor

– 12 shader cores providing a total of 768 threads

– each thread can perform one scalar multiplication and addition operation (MADD) per clock cycle

– at peak performance, the GPU can effectively issue 1.2 trillion floating-point operations per second

High-fidelity Natural User Interface (NUI) sensor is always present

Storage and Memory:

– 8 gigabyte (GB) of RAM DDR3 (68 GB/s)

– 32 MB of fast embedded SRAM (ESRAM) (102 GB/s)

– from the GPU’s perspective the bandwidths of system memory and ESRAM are parallel providing combined peak bandwidth of 170 GB/sec.

– Hard drive is always present

– 50 GB 6x Blu-ray Disc drive

Networking:

– Gigabit Ethernet

– Wi-Fi and Wi-Fi Direct

Hardware Accelerators:

– Move engines

– Image, video, and audio codecs

– Kinect multichannel echo cancellation (MEC) hardware

– Cryptography engines for encryption and decryption, and hashing

Source: VGleaks.com

Source: VGleaks.com

An eight core processor, eight gigabytes of RAM, and a GPU that can handle over a trillion floating-point operations a second? Count me in, Microsoft!