Further Next-Gen Xbox Details Leaked!

A source in contact with Kotaku has revealed even more information regarding the specs and features of the Durango (next-gen Xbox) project from Microsoft.  This source is the same individual that leaked over 90 pages of PlayStation 4 development kit documentation.  It was also noted by Kotaku that the specs they were given weren’t just for the dev kits, they were also for the retail consoles.

According to their source and a previous report they made, the new console will come with a mandatory and upgraded Kinect sensor.  It must be plugged in and calibrated for the console to work.  This will allow developers to include the feature in all game development since it will be included with every console sold.  Another thing of note though is the fact that it will also have the ability to constantly “watch you”.  The new mandatory Kinect will have the ability to track six people in the room at all times.

The idea that the new Durango Kinect can track you at all times is a quite frightening one.  They could in theory charge customers for content based on a “how-many-people-are-watching” basis.

Kinect specs via Kotaku:

durango kinectkinect-specs

This time around, as opposed to the Xbox 360, all Durango consoles will ship with a hard drive and the base size will be 500GB; don’t get too excited though, that storage will mostly be used for the required install of games upon the first disc insertion.  Good news, though?  That installation can occur while you’re playing the game; you won’t have to wait for it to first install.  Sadly, these installs are mandatory as the Durango games can’t access data directly from the disc.

Another nifty feature will be the consoles ability to multitask and run more than one game or app at a time.  The 360 can’t even do anything remotely close; if you want to use Twitter or Facebook on the console, you have to close everything and open it separately.  (It’s about time we’ll have that functionality with a console!.)

The Xbox 360 will not work with the Durango unit according to Kotaku’s source, citing the reason that Microsoft is using a “new wireless technology” in the Durango controllers.

There’s also talk of Microsoft trying to increase support for its Xbox Companion App by possibly using it in tangent with a phone or tablet; they would then possibly give it functionality akin to how the Wii U controller has both motion and touch capability.

Finally, according to the Kotaku’s source, the following are the final retail console specs and not the dev kit specs that have been reported in the past.  Enjoy!

durango specs

All of the information and picture content in this post was respectfully borrowed from the wonderful folks over at Kotaku.

Advertisements

Next-Gen Xbox (Durango) to Require Internet Connection, No Used Game Functionality

A source held by EDGE Magazine has confirmed that the next-gen Xbox’s rumored specs are accurate.  These specs include “an AMD eight-core x64 1.6 GHz CPU, a D3D11.x 800MHz graphics solution and 8GB of DDR3 RAM.”  The hard drive capacity is unknown for now, but it’s speculated that “Microsoft’s extended commitment to online delivery suggests that it will be the largest unit it has put inside a console to date.”

EDGE is claiming that their inside source is saying that the next-gen Xbox games will be on 50GB Blu-ray discs; it’s also believed that these discs will ship with a one-use activation code that will have no use past the first redemption.  What would this mean for the average consumer?  No more used games would be functional on such a console!

We have already begun to see a similar model when it comes to the online component of console games.  Quite a few big budget games are packaged with an online multiplayer activation code these days.

Development sources have told EDGE that Sony’s console unit architecture is more preferable.  Apparently, development studios working with the next-gen Xbox are being forced to work with a more oppressive operating system compared to Sony.  If Sony doesn’t follow suit with game activation codes, they are going to have numerous advantages going in to the next-gen market.

Hopefully, the one-use activation codes are just speculation and never come to fruition.  Something like that would be devastating to stores like GameStop and services such as Gamefly (both of which rely heavily on the used game market.)

EDIT:  Forbes has reported that, because of the article published by EDGE, GameStop shares took a 6.8% dive at a loss of $1.81 per share.  They also stated that used game sales account for 28% of GameStop’s overall sales and 48% of their gross profits.

For more information, please visit the good guys over at Kotaku and EDGE!